Best Diablo 2 Paladin Builds Single Player
Paladin Builds for Diablo 2 covers many popular and niche builds for the Paladin, one of the 7 available Classes in the game. Paladin Builds in Diablo ii usually employ one of three Skill Lines to focus on, and those are: Paladin Gainsay Skills, Defensive Auras, and Offensive Auras. Builds can of class dip into other Skill Lines, just they will usually focus around ane or 2 Skills, increasing other Skills in those Skill Copse, since doing so mostly passively increases the effectiveness of the chief Skill you lot are focusing on.
Best Diablo 2 Paladin Builds
- Hammerdin - This Build uses the Blessed Hammer ability to devastating results, optimizing 100% around this Skill.
- Holy Fire Paladin - A corking beginner Build that can carry you through Normal using the Holy Fire Skill to AoE enemies.
- Smiter - A Paladin Build that uses the Smite to fustigate enemies in the face.
Paladin Builds for Diablo two
The Best Paladin Builds in Diablo two Resurrected. These Paladin Builds are extremely relevant in 2021, and perfect for your D2 Resurrected experience. Starting with our very own Holy Fire Paladin Build, which is an Aureola Paladin that focuses on dealing damage with Holy Fire and Molten Zeal, and working towards more end game focused Builds, you can notice what you lot demand on this page. This Build is a very practiced Leveling Paladin Build, as it works from relatively early on in the game, and can acquit you through Normal with ease. If you're new to playing Paladin then this is a slap-up choice for you!
Paladin Build | Holy Fire
The Engulfed in Flames Paladin focuses on the Holy Fire Offensive Aura, which does periodic burn damage to all Enemies around you and adds Burn Damage to your melee attacks. We volition also be using the Zeal Combat Skill, which allows us to quickly attack multiple times.
Combining Zeal with Holy Fire allows us to deliver very fast melee attacks that are enhanced with Burn Damage and melts though most Enemies early on on in Diablo two Resurrected. When fighting confronting large groups of Enemies the AoE damage volition deal with weaker Enemies while you use Zeal to take down the bigger threats.
The Holy Fire skill is unlocked at level half-dozen, allowing you to kickoff putting together the Engulfed in Flames Paladin Build very early afterward you begin Diablo 2 Resurrected. And, ane of the best things about this Build is that about of your damage comes from the Holy Fire skill, meaning that you won't be dependent on equipment, which can exist very limiting for a new player.
It's important to note that this build will only remain viable through the first difficulty (Normal) and up to effectually Lvl twoscore. You tin can still run through Nightmare difficulty if you lot insist, merely I wouldn't recommend it as you'll find much better options at that betoken in the game.
If you lot are a new player, I strongly propose you salve the respec that you get from completing the first Quest Den of Evil. By doing so, you will be able to talk to Akara and respec your graphic symbol into a unlike build once you reach Nightmare difficulty.
Level forty Engulfed in Flames Stats
- Strength:60
- Dexterity: 35
- Vitality: 170
- Energy: 15
Skill Distribution
- Holy Fire x20
- Might x1
- Resist Burn down x19
- Sacrifice x1
- Salvation x1
- Zeal x1
Mercenaries
Act 2 Mercenaries are the best choice for all Classes because of their Paladin auras and the ability to equip Polearms. This is very of import, because many powerful Runewords can exist created on them, providiing various buffs or debuffing Enemies.
Equipment
- Insight — This will exist your main way to recover Mana
Aura
- Prayer (During Normal playthrough)
- Holy Freeze (During Nightmare)
Equipment
Helms
- Nadir
- Lore
Weapons & Shields
- Steel
- Spirit (Both Weapon and Shield)
- Scepters
- Ancient's Pledge
Armor
- Stealth
Gloves
- Any Gloves that focus on Life and Resistances will piece of work fine. Set on Rating and Increased Attack Speed are also bully mods.
Chugalug
- As with Gloves, equip one that boosts Life and Resistances.
Boots
- Anything that has Faster Run/Walk too equally Life and Resistances.
Rings
- Anything that has Set on Rating, besides equally Min and Max harm. Also those stats, focus on Resistances.
Amulets
- Similar to the rest of the equipment, focus on Life and Resistances.
Charms
Try to focus on the ones that grant you:
- Life
- Resistances
- Damage
Blest Hammer Paladin Build | Hammerdin
While playing the Hammerdinin Diablo 2 Resurrected, you volition rapidly teleport to your Enemies and spam Blest Hammer. This Skill invokes a Hammerthat spins around the Paladin, dealing massive impairment to all Enemies it comes into contact with, decimating very large group of Enemies in mere seconds. The damage output for each hammer can become from 12k to 15k damage. This insane corporeality of damage, will permit y'all to clear most enemy groups hands, even on eight players games.
Using the Teleportation skill combined with max Faster Cast Rate allows you to motility through the map at immense speed, and this is granted to you by the Enigma Runeword. If yous don't have or can't manage to obtain Enigma, you can instead use the Vigor Defensive Aura to enhance your walking speed. Note that you must walk, because running lowers your Block capacity considerably.
While attacking, you will need to swap your Teleport skill with the Concentration aura, as this aura profoundly increases the harm done by Blessed Hammer. Keep in heed, that if you are playing on controller, you lot can accept these abilities mapped to different buttons.
Similar to other Paladin builds in Diablo 2 Resurrected, the Hammerdinis a very tanky build. Using the Holy Shield skill allows y'all to achieve max block without having to invest many points in Dexterity, which ways, there are more than points available to invest in Vitality. This build can perform any run of the game without major issues.
The biggest drawback this build has, is how expensive and specific gear in guild to exist played properly. Different other builds, yous won't be able to start with budget gear and and so slowly progress by changing or upgrading certain pieces.
Hammerdin Stats
- Strength: 151 (the max. required to utilize some gear)
- Dexterity: Enough to achieve max block (that'due south it 75%)
- Vitality: Spend all the rest here.
- Energy: Don't spend points on Energy.
Skill Distribution
- Blessed Aim x20
- Blest Hammer x20
- Charge x1
- Cleansing x1
- Concentration x20
- Defiance x1
- Holy Bolt x1
- Holy Shield x10/20
- Might x1
- Prayer x1
- Smite x1
- Vigor x20
Mercenaries
Act 2 Mercenaries are the best choice for all Classes because of their Paladin auras and the ability to equip Polearms. This is very of import, because many powerful Runewords tin be created on them, providiing various buffs or debuffing Enemies.
Equipment
- Insight — This volition be your principal way to recover Mana
Aura
- Prayer (During Normal playthrough)
- Holy Freeze (During Nightmare)
Equipment
Helms
- Harlequin Crest
- Crown of Ages
Weapons & Shields
- Eye of the Oak
- Spirit (For the Shield)
- Herald of Zakarum
Armor
- Enigma
Gloves
- Magefist
Belt
- Arachnid Mesh
Boots
- Hotspur
- State of war Traveler
- Sandstorm Trek
Rings
- Rock of Jordan x2
- Bul-Kathos' Wedding Ring x2
Amulets
- Mara's Kaleidoscope
Charms
- Hellfire Torch
- Annihilus
Best Diablo 2 Paladin Builds Single Player,
Source: https://diablo2.wiki.fextralife.com/Paladin+Builds
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